Hey, I'm Shawn 👋

I build things
that matter.

Full-stack developer and indie maker. I live and work in the Windsor/Detroit area. 12+ years shipping software — from enterprise platforms at GM and Ford to scrappy side projects I can't stop thinking about. I love the whole thing: the messy idea, the late-night debug session, and the moment it finally clicks.

Things I've built

A mix of commercial apps, games, and creative side projects. Some are live, some are works in progress — all of them taught me something.

Adeso

AI for the rest of us.

Early Signup

A plug-and-play AI appliance built on a Mac Mini — your own private AI assistant that runs locally, speaks your language, and doesn't phone home. No cloud required.

Node.jsOpenClawOllamaVue/NuxtmacOS

Questify

Turn content into quests.

Beta

A platform that gamifies learning through quests and challenges. Built from co-founder to solo maintainer — it's had a journey and keeps going.

Nuxt 4TypeScriptPrismaFly.ioPostgreSQL

Farsi Flash

English ↔ Farsi, the fun way.

Beta

A language learning app for English speakers tackling Farsi. Flashcards, quiz rounds, XP/levels/streaks, RTL rendering, and audio pronunciation — built with love and a lot of Unicode.

Next.js 14TypeScriptSupabaseTailwind CSSVercel

EdgeLedger

Prediction market analytics.

Beta

Portfolio tracker and analytics platform for prediction market traders. Covers Kalshi & Manifold — with arbitrage scanning, price alerts, shareable cards, and a Pro tier.

Next.js 14FastifyExpoSupabaseStripeRailway

Dink

Pickleball, organised.

Beta

Meetup scheduling and skill tracking for pickleball players. Because the sport deserves better than group texts and Google Sheets.

Next.js 14TypeScriptSupabaseTailwind CSSTurborepo

Elarya Studio

Atmospheric indie games from Ontario.

Live

A one-person indie game studio building atmospheric, thoughtful games with a focus on cosmic horror, roguelikes, and experimental gameplay.

GodotUnityGame DesignIndie Games

Threshold

A deckbuilder at the edge of reason.

In Progress

A cosmic horror roguelite deckbuilder where sanity isn't just a stat — it warps the cards you can play. 131 cards, 21 relics, and a full run loop that will make you question your choices.

Godot 4GDScript

Hollow Castle

A game in development.

In Progress

A new game project currently in development, with the shape and details still being carved out through prototyping.

Game DesignPrototyping

Piano AR

See the music, play the piano.

In Progress

A mixed-reality piano teacher for Meta Quest 3. Virtual keys overlay your real piano, hand tracking guides your fingers, and Guitar Hero-style gameplay makes practice actually fun.

Unity 6C#Meta XR SDKYOLOv8ONNX/SentisURP

The Grasscast

Games, life, and everything in-between.

Live

A podcast I co-host with Kwab Fordjour, interviewing friends, family, and other interesting people about games, what they are, and how they shape our lives and experiences.

PodcastingGamesInterviewsStorytelling

Player Piano

Vonnegut for the algorithm age.

In Progress

An animated adaptation of Kurt Vonnegut's *Player Piano* — darkly funny shorts about automation, dignity, and what happens when the machines get really good. BoJack meets Black Mirror.

WritingStoryboardingAnimation

3D Print Boutique

Printed with care, shipped with love.

Live

Custom 3D-printed products on Etsy. Currently featuring a custom car vent phone mount — with more designs in the works. First 5-star review earned May 2026. 🌟

3D PrintingFusion 360Etsy

A bit about me

I got into development because I wanted to build things — not just write tickets. Over a decade later, that's still the reason I sit down at the keyboard.

I've shipped production software for some big names (GM, Ford) and spent just as much time building weird side projects that scratch my own itch — a language learning app, a prediction market tracker, a cosmic horror card game, a podcast about games and life, and a piano teacher for VR headsets. If the idea is interesting enough, I'll build it.

I'm most at home in the full stack: Next.js on the front, Node on the back, Supabase when I want to move fast. I also wander into game dev (Godot, Unity) and hardware (currently: AI appliances on Mac Minis).

I'm available for freelance contracts, consulting, and the right full-time role. If you've got a hard problem and want someone who gives a damn about the details, let's talk.

12+ years

writing code professionally

Enterprise → Indie

GM, Ford, and now my own thing

Windsor/Detroit area

living and working locally, available remotely worldwide

What I work with

Tools I reach for regularly — plus a few I picked up because a side project demanded it.

Frontend

  • TypeScript
  • React
  • Next.js
  • Vue / Nuxt
  • Tailwind CSS
  • HTML / CSS

Backend

  • Node.js
  • Fastify
  • Prisma
  • PostgreSQL
  • Supabase
  • REST & GraphQL

Mobile & Game Dev

  • Godot 4 / GDScript
  • Unity 6 / C#
  • Expo / React Native
  • Meta XR SDK

DevOps & Cloud

  • Vercel
  • Fly.io
  • Railway
  • AWS EC2
  • Docker
  • GitHub Actions

Other

  • Odoo
  • Stripe
  • Ollama / LLMs
  • 3D Printing / Fusion 360
  • Figma

Get in touch

Whether you've got a project in mind, want to hire me, or just want to talk shop — my inbox is open.